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ID Category Severity Reproducibility Date Submitted Last Update
0003460 [opensim] [REGION] OpenSim Core feature always 2009-04-15 08:51 2009-05-16 08:06
Reporter Skelito View Status public  
Assigned To
Priority normal Resolution fixed  
Status closed   Product Version
Summary 0003460: Remove plywood texture from default library
Description Reason: If you add a prim to a current build and want it to be the same texture as the build, you have to manually look for that texture. When you select a prim's texture, it goes to the folder and that particular texture. Then if you select the raw plywood prim, it defaults to the library's plywood texture instead of staying in the folder of the texture you really want to change it to.

1) Create 2 prims and texture one of them
2) Edit the textured prim and go to the texture in the texture pick window
3) next, still in the pick window, switch to the raw plywood cube. Instead of staying on the texture you want....it switches to the default plywood texture

Without the default plywood texture, you are able to easily select currently applied textures to raw prims without manually going looking for them.
Additional Information SL doesn't have their raw plywood texture in their library and it works great selecting currently textured prims.

Tested with both hippo and SLviewer:

Seems textures are the biggest assets in inventory. Removing the plywood texture will only help search for what builders want to use.
Tags No tags attached.
Git Revision
SVN Revision 9150
Run Mode Grid (1 Region per Sim)
Physics Engine ODE
Environment .NET / Windows32
Mono Version None
Attached Files

- Relationships

-  Notes
(0010727)
Teravus (administrator)
2009-04-15 09:03

Well, I'd +1 this as far as moving it from the library.. It's a usability issue with it in the library.

I'd still want to keep it in the asset library, however.
(0010728)
Skelito (reporter)
2009-04-15 09:06

The question is...does the user have the option to delete this texture? This will stop it from going to that particular folder when selecting a raw prim.
(0010826)
svn (developer)
2009-04-18 10:31

idb committed related code in r9212

Remove the default plywood texture from the library. Its presence can cause usability problems when selecting textures. The texture is still in assets and can still be applied using the "Default" button or by uuid from scripts. The removal may not shown up until after clearing the cache.
Fixes Mantis 0003460

see more at - http://opensimulator.org/cgi-bin/viewvc.cgi?view=rev&revision=9212 [^]

- Issue History
Date Modified Username Field Change
2009-04-15 08:51 Skelito New Issue
2009-04-15 08:51 Skelito SVN Revision => 9150
2009-04-15 08:51 Skelito Run Mode => Grid (1 Region per Sim)
2009-04-15 08:51 Skelito Physics Engine => ODE
2009-04-15 08:51 Skelito Environment => .NET / Windows32
2009-04-15 08:51 Skelito Mono Version => None
2009-04-15 09:03 Teravus Note Added: 0010727
2009-04-15 09:06 Skelito Note Added: 0010728
2009-04-18 10:31 svn Checkin
2009-04-18 10:31 svn Note Added: 0010826
2009-04-18 10:31 svn Status new => resolved
2009-04-18 10:31 svn Resolution open => fixed
2009-05-16 08:06 Skelito Status resolved => closed


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