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| ID | Category | Severity | Reproducibility | Date Submitted | Last Update | ||||
| 0003156 | [opensim] [REGION] Script Functions | minor | always | 2009-02-14 03:54 | 2009-04-22 07:45 | ||||
| Reporter | middelink | View Status | public | ||||||
| Assigned To | HomerHorwitz | ||||||||
| Priority | normal | Resolution | duplicate | ||||||
| Status | closed | Product Version | |||||||
| Summary | 0003156: llRemoveInventory(llGetScriptName()) doesnt work | ||||||||
| Description |
Trying to have a script remove itself from a prim fail silently. Removal of object, textures or other scripts works fine. It prevents a self-rezzing object from removing the helper script from the object. Under SL this method functions fine. |
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| Additional Information |
default { state_entry() { llRemoveInventory(llGetScriptName()); } } |
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| Tags | No tags attached. | ||||||||
| Git Revision | |||||||||
| SVN Revision | 0.6.2.8386 | ||||||||
| Run Mode | Standalone (Multiple Regions) | ||||||||
| Physics Engine | ODE | ||||||||
| Environment | Mono / Linux32 | ||||||||
| Mono Version | 2.0.1 | ||||||||
| Attached Files | |||||||||
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Notes |
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(0009446) wizardgynoid (reporter) 2009-02-14 13:08 |
Suggest upgrade of severity to "major" If this function worked, it might be used as a workaround in regard to the "major" issue http://opensimulator.org/mantis/view.php?id=2853 [^] If the Xscript engine is failing due to an overload of "active" scripts, then being able to "scrub" out the scripts would be a good workaround. |
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(0009849) WordfromtheWise (reporter) 2009-03-05 15:30 |
any ideas ? |
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(0009855) middelink (reporter) 2009-03-06 02:31 |
Well, i wish there was a way to close this issue, seeing its a dup of 2929... If anybody with enough rights is reading this, feel free. As for the issue, its still there in the latest SVN... |
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(0009874) HomerHorwitz (manager) 2009-03-07 12:50 |
Closing as duplicate |
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