|
Viewing Issue Simple Details
[ Jump to Notes ]
|
[ View Advanced ]
[ Issue History ]
[ Print ]
|
|
ID |
Category |
Severity |
Reproducibility |
Date Submitted |
Last Update |
|
0002080 |
[opensim] [REGION] OpenSim Core |
minor |
random |
2008-08-29 11:51 |
2008-09-18 19:52 |
|
|
Reporter |
BlueWall |
View Status |
public |
|
|
Assigned To |
|
|
Priority |
normal |
Resolution |
not fixable |
|
|
Status |
closed |
|
Product Version |
|
|
|
Summary |
0002080: Teleporting long distance yields void region |
|
Description |
Teleporting long distances causes the scene to be void, with only the sky components to be rendered. Neighboring regions render, as does the avatar when entering them.
This is occurring frequently in the OGP enabled regions, perhaps because of the x825 region coordinates?
see LL Jira --> http://jira.secondlife.com/browse/SVC-2941 [^] |
|
Additional Information |
|
| Tags |
No tags attached. |
|
|
Git Revision |
|
|
SVN Revision |
6049 |
|
Run Mode |
Standalone (1 Region) |
|
Physics Engine |
ODE |
|
Environment |
Mono / Linux64 |
|
Mono Version |
None |
|
|
Attached Files |
|
|
|