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IDProjectCategoryView StatusDate SubmittedLast Update
0001731opensim[REGION] OpenSim Corepublic2008-07-13 10:452011-07-07 09:59
Reportermirceakitsune 
Assigned ToEwe Loon 
PrioritynormalSeveritytweakReproducibilitysometimes
StatusresolvedResolutionfixed 
PlatformPentium 4OSWindows XP Media CenterOS VersionSP2 32bit
Product Version 
Target VersionFixed in Version 
Summary0001731: Avatar stands up inside other prims
DescriptionThis happens most of the time in cases where you have chairs or other prims you sit on inside tight places and buildings with other prims close. When you stand up, you may tend to do it inside other prims, which causes you to be moved through them and thrown out somewhere else or ever get stuck there. One example is standing up under the floor, and you must get thrown back up rather then standing up in a place where the avatar can do so.
Additional InformationSuggested fix: When the avatar clicks the Stand Up button, Opensim shall verify if the location the avatar is about to stand up in fits the avatar's size and that its collision will not get squashed in between two prims. If the initial standing up place is too tight, the simulator should then look for the other most convenient place to stand up the avatar to, and if that one is to tight too the next spot and so on. The best choices of course shall always remain the closest spot to the prim the avatar was sitting on.
TagsNo tags attached.
Git Revision or version number
Run Mode Grid (Multiple Regions per Sim)
Physics EngineODE
Environment.NET / Windows32
Mono VersionNone
Viewer
Attached Files

- Relationships
has duplicate 0001617closedEwe Loon Standing after siting sometimes has odd effects 

-  Notes
(0018768)
Ewe Loon (reporter)
2011-07-07 09:59

dosnt appear to have repeated for over 2 years

- Issue History
Date Modified Username Field Change
2008-07-13 10:45 mirceakitsune New Issue
2008-07-13 10:45 mirceakitsune SVN Revision => 5428
2008-07-13 10:45 mirceakitsune Run Mode => Grid (Multiple Regions per Sim)
2008-07-13 10:45 mirceakitsune Physics Engine => ODE
2008-07-13 10:45 mirceakitsune Environment => .NET / Windows32
2008-10-19 14:50 mirceakitsune Relationship added has duplicate 0001617
2011-07-07 09:59 Ewe Loon Mono Version => None
2011-07-07 09:59 Ewe Loon Status new => resolved
2011-07-07 09:59 Ewe Loon Resolution open => fixed
2011-07-07 09:59 Ewe Loon Assigned To => Ewe Loon
2011-07-07 09:59 Ewe Loon Note Added: 0018768


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