| Anonymous | Login | Signup for a new account | 2013-05-22 11:05 UTC | ![]() |
| Main | My View | View Issues | Change Log | Roadmap | Summary | My Account |
| View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
| 0001715 | opensim | [REGION] Scripting Engine | public | 2008-07-10 23:00 | 2012-06-15 22:13 | ||||
| Reporter | mirceakitsune | ||||||||
| Assigned To | justincc | ||||||||
| Priority | normal | Severity | feature | Reproducibility | N/A | ||||
| Status | resolved | Resolution | fixed | ||||||
| Platform | Pentium 4 | OS | Windows XP Media Center | OS Version | SP2 32bit | ||||
| Product Version | |||||||||
| Target Version | Fixed in Version | ||||||||
| Summary | 0001715: OSSL Proposal - Functions for changing region terrain & water settings. | ||||||||
| Description | This request includes scripting functions to allow changing the terrain texture ranges with the 4 terrain textures theirselves (World -> Region/Estate -> Ground Textures, all of then options there) and the height of the water level (Terrain tab in the same window) using scripts. With such functions, a script could change the textures and water level any way it wants to, for use in a season script for example. These would be some beautiful and very welcome OSSL features as they'd offer great configurability of a sim, though of course these must be functions that only estate owners shall be able to use on a sim. | ||||||||
| Tags | ossl, region, script, terrain, texture, water | ||||||||
| Git Revision or version number | |||||||||
| Run Mode | Grid (Multiple Regions per Sim) | ||||||||
| Physics Engine | ODE | ||||||||
| Environment | .NET / Windows32 | ||||||||
| Mono Version | None | ||||||||
| Viewer | |||||||||
| Attached Files | |||||||||
Relationships |
||||||
|
||||||
Notes |
|
|
(0003695) mirceakitsune (reporter) 2008-07-12 00:22 |
I tried to implement these myself today, but sadly it was a bit over my knowledge of C# to get too far though I almost got it. What I attempted to do was to take the piece of code which takes care of updating something in estate_settings.xml and stuff the necessary parts into ossl functions in another .cs file (so a script function could give the same lines of output as you would from the region / estate window on water and terrain). It seems to be easy for those who know better how to reference functions, so if there's a way to do that I'd follow this idea. |
|
(0003883) mirceakitsune (reporter) 2008-07-19 17:18 |
Just noticed there is already a osSetRegionWaterHeight so I apologise if I requested some already implemented ones (didn't see it on OSSL implementations list though). Anyway still hoping to see something related to terrain textures too and full customization of them. |
|
(0013409) Fly-Man- (developer) 2009-09-18 13:45 |
This issue was automatically checked by Mantis Issue Check: Feedback was added after submit date |
|
(0021643) Talun (manager) 2012-06-10 19:38 |
Has this been effectively resolved? There are now the following, (especially the texture functions for seasonal variation) osGetTerrainHeight osSetTerrainHeight osSetTerrainTexture osSetTerrainTextureHeight |
|
(0021649) justincc (administrator) 2012-06-15 22:13 |
Yes, I think this has effectively been done. |
Issue History |
|||
| Date Modified | Username | Field | Change |
| 2008-07-10 23:00 | mirceakitsune | New Issue | |
| 2008-07-10 23:00 | mirceakitsune | SVN Revision | => 0 |
| 2008-07-10 23:00 | mirceakitsune | Run Mode | => Grid (Multiple Regions per Sim) |
| 2008-07-10 23:00 | mirceakitsune | Physics Engine | => ODE |
| 2008-07-10 23:00 | mirceakitsune | Environment | => .NET / Windows32 |
| 2008-07-10 23:01 | mirceakitsune | Tag Attached: ossl | |
| 2008-07-10 23:01 | mirceakitsune | Tag Attached: script | |
| 2008-07-10 23:01 | mirceakitsune | Tag Attached: terrain | |
| 2008-07-10 23:01 | mirceakitsune | Tag Attached: water | |
| 2008-07-10 23:01 | mirceakitsune | Tag Attached: region | |
| 2008-07-10 23:01 | mirceakitsune | Tag Attached: texture | |
| 2008-07-12 00:22 | mirceakitsune | Note Added: 0003695 | |
| 2008-07-19 17:18 | mirceakitsune | Note Added: 0003883 | |
| 2009-08-09 12:45 | Fly-Man- | Relationship added | child of 0003986 |
| 2009-09-18 13:45 | Fly-Man- | Note Added: 0013409 | |
| 2009-09-18 13:45 | Fly-Man- | Status | new => feedback |
| 2012-06-10 19:38 | Talun | Note Added: 0021643 | |
| 2012-06-15 22:13 | justincc | Mono Version | => None |
| 2012-06-15 22:13 | justincc | Note Added: 0021649 | |
| 2012-06-15 22:13 | justincc | Status | feedback => resolved |
| 2012-06-15 22:13 | justincc | Resolution | open => fixed |
| 2012-06-15 22:13 | justincc | Assigned To | => justincc |
| Copyright © 2000 - 2012 MantisBT Group |