MantisBT - opensim
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0007964opensim[REGION] OpenSim Corepublic2016-07-12 06:572016-07-12 08:53
UbitUmarov 
 
lowminorsometimes
newopen 
master (dev code) 
 
Grid (1 Region per Sim)
BasicPhysics
Unknown
None
0007964: contents of nearby regions may not show up until avatar moves a few meters.
contents of nearby regions may not show up until avatar moves a few meters on arrival.
This is a temporary issue related to how updates and initial data are sent to child avatars on creation, that became apparent adding the option ObjectsCullingByDistance.
this may take a little time to fix.
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Issue History
2016-07-12 06:57UbitUmarovNew Issue
2016-07-12 08:46UbitUmarovNote Added: 0030912
2016-07-12 08:49UbitUmarovNote Added: 0030913
2016-07-12 08:53UbitUmarovNote Added: 0030914

Notes
(0030912)
UbitUmarov   
2016-07-12 08:46   
this problem is now reduced.
it should now be safer to test ObjectsCullingByDistance set to true. But better save the region as a oar before.
Select a low view range, set minimap to show all objects (NOT property lines this still crash release version viewers on large regions). As you fly around you should see objects appearing or disappearing in minimap, according to distance and size. Size is a estimation and its based on the smallest sphere than contains the object.
don't forget to set the option to false and restart the region before resuming normal use, since its still a test feature.
(0030913)
UbitUmarov   
2016-07-12 08:49   
forgot to mention that this option does not include avatars. So don't be scared if you zoom at one far away and see it walking in the air.
Also related to that, updates are based on the avatar position, not camera focus. If you want to see a area, go there! :)
(0030914)
UbitUmarov   
2016-07-12 08:53   
Also size is prim base size, not real visible size. Cuts, slices, some mesh real dimensions, etc, don't count.