MantisBT - opensim
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0007925opensim[REGION] OpenSim Corepublic2016-06-13 07:152019-02-06 11:29
Gavin Hird 
master (dev code) 
Grid (Multiple Regions per Sim)
ODE, BulletSim
Mono / OSX
0007925: 3X CPU use on Mono over
I tried running the latest 0.9 dev version on mono both with and without recompiling and both for ubODE and BulletPhysics it use about 3X as much CPU for idle sims (no avatars logged in but scripts running) compared to

This comes in addition to an about 50% increase in CPU on 0.9dev over release version.
Mono 4.4.0 release notes here [^]
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Issue History
2016-06-13 07:15Gavin HirdNew Issue
2016-06-13 07:18Gavin HirdAdditional Information Updatedbug_revision_view_page.php?rev_id=5502#r5502
2016-06-13 07:18Gavin HirdAdditional Information Updatedbug_revision_view_page.php?rev_id=5503#r5503
2017-02-05 08:48Gavin HirdStatusnew => resolved
2017-02-05 09:50kcozensNote Added: 0031588
2019-02-06 11:29BillBlightNote Added: 0034457
2019-02-06 11:29BillBlightStatusresolved => closed

2017-02-05 09:50   
This report has been marked as resolved but no details have been provided as to how the issue was resolved.
2019-02-06 11:29   
Marked as Resolved but never closed, can be reopened if needed.