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0002430opensim[REGION] Physics Enginespublic2008-10-19 04:402019-04-30 11:59
sacha magne 
CodyCooper 
normalmajoralways
resolvedfixed 
 
 
Grid (Multiple Regions per Sim)
ODE
Mono / Linux32
None
0002430: [potential sim crashing] Rezzing physicals objects continiusly crash a sim
Potential griefing:

Rez an object (cube)
past the script (seffdestruct) in it
set that object to physical

Create another prim
add the script called (rezzer) and the cube

touch the rezzer
after few minuts the FPS drop to 0 and the sim is frozen.

Remarq: in case of multi-regions, only the region who got the rezzer is frozen
script selfdestruct :
default
{
    state_entry()
    {
        llSetTimerEvent(llFrand(50));
    }
    
    timer()
    {
     llDie();
     
    }
}

script rezzer:
default
{
    state_entry()
    {
        llSay(0, "Rezzer");
        llSay(0,"will rezz an object on timer ");
    }
    
    touch_start (integer count)
    {

     llSetTimerEvent(2.0);
    }
    timer(){
       llRezObject("cube",llGetPos() + <0.0, 1, 1>, ZERO_VECTOR, ZERO_ROTATION, 0);
    }
     
}

The timer set to 2s is only to speedup the process

No tags attached.
has duplicate 0002429closed  [potential sim crashing] Rezzing physicals objects continiusly crash a sim 
Issue History
2008-10-19 04:40sacha magneNew Issue
2008-10-19 04:40sacha magneSVN Revision => 6899
2008-10-19 04:40sacha magneRun Mode => Grid (Multiple Regions per Sim)
2008-10-19 04:40sacha magnePhysics Engine => ODE
2008-10-19 04:40sacha magneEnvironment => Mono / Linux32
2008-10-19 09:26sacha magneNote Added: 0006436
2008-10-21 22:25sacha magneRelationship addedhas duplicate 0002429
2009-09-18 07:19Fly-Man-Note Added: 0013434
2019-04-30 11:59CodyCooperNote Added: 0035193
2019-04-30 11:59CodyCooperMono Version => None
2019-04-30 11:59CodyCooperStatusnew => resolved
2019-04-30 11:59CodyCooperResolutionopen => fixed
2019-04-30 11:59CodyCooperAssigned To => CodyCooper

Notes
(0006436)
sacha magne   
2008-10-19 09:26   
the timer seems to be an issue here.
A fantom prims doesn't crash the sim.
(0013434)
Fly-Man-   
2009-09-18 07:19   
Timers are an issue on OpenSim at this moment
(0035193)
CodyCooper   
2019-04-30 11:59   
As far as known in 2019, Most LSL Functions have been Implemented as they are supposed to be. Marking as Ack. Should be Closed