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Summary 0008943: Save IAR - Textures in alpha layers are not saved to the archive
Revision 2021-11-19 20:21 by mewtwo0641
Steps To Reproduce 1. Create an alpha wearable in inventory

2. Create and upload a custom alpha texture and assign it to one of the slots for the alpha clothing layer

3. Un-wear the alpha

4. Save an IAR containing the alpha wearable (but NOT the uploaded texture asset)

5. Inspect the IAR's assets folder via extracting it with WinRAR, PeaZip, 7z, etc. and the texture asset for the alpha will not be there.
    a. The assets for the alpha clothing item itself will be there, just not the associated textures
    b. If you load this IAR on a fresh blank database then the alpha layer will also not have the assigned texture asset, it will just be blank white.
Revision 2021-11-19 20:16 by mewtwo0641
Steps To Reproduce 1. Create an alpha

2. Create and upload a custom alpha texture and assign it to one of the slots for the alpha clothing layer

3. Un-wear the alpha

4. Save an IAR containing the alpha wearable (but NOT the uploaded texture asset)

5. Inspect the IAR's assets folder via extracting it with WinRAR, PeaZip, 7z, etc. and the texture asset for the alpha will not be there.
    a. The assets for the alpha clothing item itself will be there, just not the associated textures
    b. If you load this IAR on a fresh blank database then the alpha layer will also not have the assigned texture asset, it will just be blank white.


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