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Summary 0008506: Some coalesced items in inventory refuse to rez
Revision 2019-03-23 06:26 by mewtwo0641
Description In v0.9.x and master some coalesced items in inventory completely refuse to rez in world. You'll hear the building/rezzing sound effect as you attempt to rez it but no objects appear and no scripts are loaded. This issue does not happen on v0.8.x.

The items affected appear to be random (Although the affected items remain consistent between viewer relog and restarts of OpenSim) and affect previously existing inventory items as well as sometimes coalesced items taken to inventory within the same OpenSim session.

If each piece is taken up individually it appears to rez with no problems, albeit one piece at a time. It is when an object is taken up as a group into a coalesced object that the issue can appear.

I can't figure out how to reproduce this and, in fact, attempts to reproduce it from scratch will probably not be successful unless you're just really (un)lucky.

I took up 2 groups of objects from my region today and one was able to rez and the other was not able to rez. The only thing I can think of is that the group that failed to rez had some mesh objects and the group that had successful rez only had prims/sculpts. I did test the theory and tried taking up a different group of objects that had a mixture of prims, sculpts, and meshes and see if it would fail to rez from inventory, but it rezzed out fine, so back to square one in not knowing how this is being triggered unfortunately...
Revision 2019-03-23 06:19 by mewtwo0641
Description In v0.9.x and master some coalesced items in inventory completely refuse to rez in world. You'll hear the building/rezzing sound effect as you attempt to rez it but no objects appear and no scripts are loaded. This issue does not happen on v0.8.x.

The items affected appear to be random (Although the affected items remain consistent between viewer relog and restarts of OpenSim) and affect previously existing inventory items as well as sometimes coalesced items taken to inventory within the same OpenSim session.

If each piece is taken up individually it appears to rez with no problems, albeit one piece at a time. It is when an object is taken up as a group into a coalesced object that the issue can appear.

I can't figure out how to reproduce this and, in fact, attempts to reproduce it from scratch will probably not be successful unless you're just really (un)lucky. I took up 2 groups of objects from my region today and one was able to rez and the other was not able to rez.

The only thing I can think of is that the group that failed to rez had some mesh objects and the group that had successful rez only had prims/sculpts. I did test the theory and tried taking up a different group of objects that had a mixture of prims, sculpts, and meshes and see if it would fail to rez from inventory, but it rezzed out fine, so back to square one in not knowing how this is being triggered unfortunately...


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