User Inventory Architecture

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Revision as of 18:52, 18 December 2013 by Justincc (Talk | contribs)

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Introduction

This is a general holding page for the user inventory mechanisms used in OpenSimulator, including the library. As such, it will point mainly to other pages.

Unfortunately, as with many pages on this wiki, this is heavily under construction. If there's something specific that you want to know, please ask on the Mailing Lists so that we know what to prioritize when filling in this page.

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