User:Fim

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I am a Virtual World Developer living in Frankfurt/Main,<br />
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I am a Virtual World Enthusiast - developing an [http://www.manupool.de/en/the-geo 'Education Currency / Education Economy'] project.<br />
playing with OpenSimulator on a [http://www.s-config.com/opensimraspberry-pi-rasbian-hard-float-works/ Raspberry Pi2]<br />
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and do some [http://campus.auge.de DIY Hardware] stuff.<br />
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=== My Current Projects Related To OpenSimulator ===
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===="A walkable 3D map"====
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The idea for this approach, to develop some kind of OpenSimulator Web-based viewer, emerged by a conversation on the OpenSimulator [http://list.opensim-edu.org/listinfo.cgi/education-opensim-edu.org Educator's Mailinglist]
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*Step One | Wording a [http://en.wikipedia.org/wiki/Functional_specification Functional Specifications Document  (FSD)]
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**Utilizing a "3D Snapshot" of an OpenSimulator Region (.oar archive file)
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**Walk through via web browser -> [http://en.wikipedia.org/wiki/WebGL WebGL] / [http://threejs.org/ three.js]
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*** Ability to display 3D content (static)
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*** Movement control and camera control panels.
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*** HUD functionality
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*** No inventory access
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*** No login required
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*** Ability to load different teleport locations into a fixed teleport HUD
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*** Region map with teleport capability
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*** Runs from local install/USB key
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*** Settings menu / autodetection draw distance
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*** Chat (Text) functionality
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*** Open Source licence
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* Please participate!
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=====This is how the web-based viewer could work=====
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=== OpenSimulator ===
Every X (24) hours a snapshot (.oar) of the current region state will be created, which is then converted to a format WebGL/three.js can render. The data of avatar locations can be provided via xml-rpc. A possibility for text chat on the webpage is given - which could be relayed to the corresponding simulator region, in-world chat could be forwarded to the chat client on the website too.
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<blockquote><div style="text-align:justify;">'''The Platform of Choice'''<br />
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OpenSimulator is a framework to create, host and distribute Virtual 3D Environments of all sizes. The 3D Simulator can run on local machines as well as being hosted on server infrastructure to provide broader access to the environment. It comes with an extendable module concept, to provide a large variety of applicability. [https://en.wikipedia.org/wiki/Serious_game Serious Games], Architecture, Landscaping, City Planning and various educational use cases are utilizing the platform - especially for visualization and simulation, fostering creativity and providing educational experiences. It provides a large set of group management tools. Text chat, voice chat, topic votings are some useful features for instance. The finegrained ownership and permission control for Data, 3D Areas and Virtual Objects is unique at the time. An outstanding feature is the so called [[Hypergrid|Hypergrid]]. Distributed simulations can be connected and become a continuous virtual 3D Environment or Simulation. Many Universities and other educational institutions do link their simulations to facilitate a seamless experience for their students. Designing in 3D and scripting interactive experiences demand a variety of skills, spatial visualization ability, mathematical and programming wise - which can be achieved within the learning environment by 'Trial and error', 'Learning by doing', structured lessons or interactive classes. OpenSimulator is therefore an extraordinary versatile environment to develop and provide [https://en.wikipedia.org/wiki/STEM_fields STEM] learning experiences - preferably self-paced and self-driven, to all types of students/learner.</div></blockquote>
  
The location of in-simulator avatars can be transmitted into the '3D Snapshot' and they would be represented by a prim or by a textured mesh. The location of a 3D Snapshot avatar can be represented inside the simulator via prim or 'npc' which contains the chat relay script.
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<blockquote><div style="text-align:justify;">'''OpenSimulator is available for free -'''<br />
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under consideration of mentioning the original copyright holder and the copyright notice is retained. The utilized licence [https://en.wikipedia.org/wiki/BSD_licenses (BSD)] allows OpenSimulator to be integrated into proprietary products and developments. This type of licence empowers students to build upon the existing functionalety of the framework, to integrate it into their own developments, come up with individual solutions or jump start their own business venture. It is the largest OpenSource project of its kind - written in [https://en.wikipedia.org/wiki/C_Sharp_%28programming_language%29 C#] - which is activly developed and maintained. Volunteers, independent developers, Universities, non profit institutions and corporations are contributing to the projects source code regularly.</div></blockquote>
  
''Visiting the regions web-based viewer page'' would show a window into the '3D Snapshot' region, the size of the window would be determined by the performance of the users client. The draw distance can be set manually too. Also shown is a 2D Region map utilizing JavaScript to 'teleport' to another spot. Movement control, camera control panels, the Region map and a setings menu icon are overlaying the scene - but can be folded up.
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<blockquote><div style="text-align:justify;">'''Accessing OpenSimulator: 3D Environment Clients'''<br />
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There is a variety of clients available for any platform - providing access for all imaginable use cases. VR headsets, gamepads, 3D navigators, mouses, joysticks and keyboards do support a wide range of interaction possibilities - even devices using electro-encephalogram (EEG) data can be utilized.</div></blockquote>
  
=====Step Two would be=====
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<hr>
Writing a parser/converter for '.oar' files to use the extracted data with three.js
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[mailto:support@threedservices.com Contact me.]<br />
 
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=====Possible Resources=====
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[https://github.com/Katharine/AjaxLife AjaxLife] (via Blake)<br />
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[http://en.wikipedia.org/wiki/WebGL WebGL]<br />
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[http://threejs.org/ three.js]<br />
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[http://opensimulator.org/wiki/User_talk:Fim - feed back here! -]
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Latest revision as of 02:03, 1 June 2020

I am a Virtual World Enthusiast - developing an 'Education Currency / Education Economy' project.

[edit] OpenSimulator

The Platform of Choice
OpenSimulator is a framework to create, host and distribute Virtual 3D Environments of all sizes. The 3D Simulator can run on local machines as well as being hosted on server infrastructure to provide broader access to the environment. It comes with an extendable module concept, to provide a large variety of applicability. Serious Games, Architecture, Landscaping, City Planning and various educational use cases are utilizing the platform - especially for visualization and simulation, fostering creativity and providing educational experiences. It provides a large set of group management tools. Text chat, voice chat, topic votings are some useful features for instance. The finegrained ownership and permission control for Data, 3D Areas and Virtual Objects is unique at the time. An outstanding feature is the so called Hypergrid. Distributed simulations can be connected and become a continuous virtual 3D Environment or Simulation. Many Universities and other educational institutions do link their simulations to facilitate a seamless experience for their students. Designing in 3D and scripting interactive experiences demand a variety of skills, spatial visualization ability, mathematical and programming wise - which can be achieved within the learning environment by 'Trial and error', 'Learning by doing', structured lessons or interactive classes. OpenSimulator is therefore an extraordinary versatile environment to develop and provide STEM learning experiences - preferably self-paced and self-driven, to all types of students/learner.
OpenSimulator is available for free -
under consideration of mentioning the original copyright holder and the copyright notice is retained. The utilized licence (BSD) allows OpenSimulator to be integrated into proprietary products and developments. This type of licence empowers students to build upon the existing functionalety of the framework, to integrate it into their own developments, come up with individual solutions or jump start their own business venture. It is the largest OpenSource project of its kind - written in C# - which is activly developed and maintained. Volunteers, independent developers, Universities, non profit institutions and corporations are contributing to the projects source code regularly.
Accessing OpenSimulator: 3D Environment Clients
There is a variety of clients available for any platform - providing access for all imaginable use cases. VR headsets, gamepads, 3D navigators, mouses, joysticks and keyboards do support a wide range of interaction possibilities - even devices using electro-encephalogram (EEG) data can be utilized.

Contact me.

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