Talk:OSSLNPC

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Nice initiave this one! :) This is the list off all commands? I would like to know if we can associate scripts to the objects or to import collada? :)
 
Nice initiave this one! :) This is the list off all commands? I would like to know if we can associate scripts to the objects or to import collada? :)
 +
 +
: Yes, the wiki contains a complete list of all OSSL functions.
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: Scripted attachments work on NPCs, as long as you created the NPC whilst wearing the scripted attachment.
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: You can also import collada, for that, see [[mesh]].
 +
:--[[User:Fritigern|Fritigern]] 09:02, 22 September 2011 (UTC)

Revision as of 02:02, 22 September 2011

Please feel free to write any questions or comments you have about OSSL NPC functionality here.

(the preceding unsigned comment was written by justincc)


I am assuming that we should add a NEW section called [NPC] to the opensim.ini file with the line Enabled = true.

(the preceding unsigned comment was written by Casiasfalta)

There is a section in OpenSim.ini.example in the dev branch -- Justincc 23:29, 21 August 2011 (UTC)

Nice initiave this one! :) This is the list off all commands? I would like to know if we can associate scripts to the objects or to import collada? :)

Yes, the wiki contains a complete list of all OSSL functions.
Scripted attachments work on NPCs, as long as you created the NPC whilst wearing the scripted attachment.
You can also import collada, for that, see mesh.
--Fritigern 09:02, 22 September 2011 (UTC)
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