Talk:Database:Assets

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Yes, there are assets -2 in the asset table, and they are llsd maps defining material textures (NormMap, SpecMap). They may be obsolete, in which case we need a notice but not delete it since they are present in database and scripts acting on the db may make something useful from this information. -- JeffKelley
 
Yes, there are assets -2 in the asset table, and they are llsd maps defining material textures (NormMap, SpecMap). They may be obsolete, in which case we need a notice but not delete it since they are present in database and scripts acting on the db may make something useful from this information. -- JeffKelley
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Assets 8 (folder), 24 (link), 25 (link folder), 26 (marlekplace folder) are defined in openmetaverse public enum AssetType. However they are not asset types and do not exist in the database. I am for undoing this edit. -- JeffKelley

Revision as of 02:41, 31 May 2023

Does the Material assetType really have a negative assetType number and what is it? In Second Life the Material asset class is for glTF type materials and it has the asset class no. 57 but afaik we haven't even started looking at glTF materials for opensim yet.


Yes, there are assets -2 in the asset table, and they are llsd maps defining material textures (NormMap, SpecMap). They may be obsolete, in which case we need a notice but not delete it since they are present in database and scripts acting on the db may make something useful from this information. -- JeffKelley


Assets 8 (folder), 24 (link), 25 (link folder), 26 (marlekplace folder) are defined in openmetaverse public enum AssetType. However they are not asset types and do not exist in the database. I am for undoing this edit. -- JeffKelley

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