Roadmap

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** Textures
 
** Textures
 
[[Category:Main]]
 
[[Category:Main]]
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[[Category:Development]]

Revision as of 10:42, 15 January 2008

The big massive to do list. Will start to try to put up content in reasonable order here.

Contents

0.5

  • Database
    • Enable mysql for storing assets done
    • Enable mysql for inventory done
  • Grid Mode
    • Asset Server, using a primitive asset format done
    • Inventory Server

0.6

Future

Uncategorized

  • Database
    • Enable mysql database
  • Grid Mode - Rewrite of grid servers
    • Asset Server
    • Inventory Server
    • User Server
  • Scripting
    • grid mode scripting
    • complete LSL functions
    • Tedd's remote scripting rewrite
  • Physics
    • ODE Terrain Bug - danx0r
    • BulletX work
    • Hollow and Cut Prims support (need to write for 20 prim types)
    • Simple physics engine based on BasicPhysics
  • Repository cleanup
    • mercurial mirror to let people easily branch - sdague (or git)
    • opensim-libs - move libraries to external svn - danx0r
  • Canned Assets
    • Clothes
    • Bodies
    • Prim Objects
    • Animations
    • Textures
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