Roadmap

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The big massive to do list.  Will start to try to put up content in reasonable order here.
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__NOTOC__
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{{Quicklinks}}
  
== 0.5 ==
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This is to do list on whiteboard. You developers can freely use this page to state what you are doing for coming release. However, the developers tend to create planning page for each release in [[:Category:Release_Notes]]. You might want to check them before using this page.
* Database
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** Enable mysql for storing assets
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* Grid Mode
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** Asset Server, using a primitive asset format
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** Inventory Server
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== 0.6 ==
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== Future ==
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== Uncategorized ==
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* Database
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** Enable mysql database
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* Grid Mode
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** Asset Server
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** Inventory Server
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** User Server
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* Scripting
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** grid mode scripting
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** complete LSL functions
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** Tedd's remote scripting rewrite
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* Physics
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** ODE Terrain Bug - danx0r
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** BulletX work
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** Hollow Prims support (need to write for 20 prim types)
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* Repository cleanup
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** mercurial mirror to let people easily branch - sdague
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** opensim-libs - move libraries to external svn - danx0r
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* Canned Assets
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** Clothes
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** Bodies
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** Prim Objects
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** Animations
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** Textures
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Latest revision as of 08:04, 11 June 2011

This is to do list on whiteboard. You developers can freely use this page to state what you are doing for coming release. However, the developers tend to create planning page for each release in Category:Release_Notes. You might want to check them before using this page.

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