OsVecDistSquare
From OpenSimulator
(Difference between revisions)
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|function_syntax=float osVecDistSquare(vector a, vector b) | |function_syntax=float osVecDistSquare(vector a, vector b) | ||
|ossl_example= | |ossl_example= | ||
− | |description=returns the square of norm of vector or distance vector (a-b | + | |description=returns the square of norm of vector or distance vector (a-b), when expensive square root is not needed. |
|additional_info= | |additional_info= | ||
}} | }} | ||
'''See Also''' | '''See Also''' | ||
* [[osVecMagSquare]] | * [[osVecMagSquare]] |
Latest revision as of 10:16, 7 December 2018
float osVecDistSquare(vector a, vector b)
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returns the square of norm of vector or distance vector (a-b), when expensive square root is not needed. | |
Threat Level | No threat level specified |
Permissions | No permissions specified |
Delay | 0 seconds |
See Also