OsTerrainSetHeight

From OpenSimulator

Revision as of 17:56, 12 June 2011 by Fritigern (Talk | contribs)

Jump to: navigation, search


LSL: integer osTerrainSetHeight(integer x, integer y, float val)
C#:  integer osTerrainSetHeight(integer x, integer y, double val)
No descriptions provided
Threat Level High
Permissions No permissions specified
Extra Delay No function delay specified
Example(s)
default
 {
    touch_start()
    {
       osTerrainSetHeight(40, 101, 21.4);
       osTerrainFlush();
    }
 }
Notes
Sets terrain height X & Y Values, double = float.

osTerrainFlush should be called after all the terrain-changes have been done to update Terrain Data.

Personal tools
General
About This Wiki