OsTerrainSetHeight

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(Added initial example code. Please review and confirm as accurate.)
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LSL: integer osTerrainSetHeight(integer x, integer y, float val)
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LSL: integer osSetTerrainHeight(integer x, integer y, float val) 
  
C#: integer osTerrainSetHeight(integer x, integer y, double val)
+
C#: integer osSetTerrainHeight(integer x, integer y, double val)  
  
Sets terrain height X & Y Values, double = float.
+
! NB: Prior to Dec.10.2010 This command was osTerrainSetHeight(integer x, integer y, float val);  This is now deprecated
 
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[[osTerrainFlush]] should be called after all the terrain-changes have been done to update Terrain Data.
+
  
  
NOTE:  INCOMPLETE, needs further data to complete with example.
 
  
<!-- Note that the following example code is untested! Please test, and if confirmed as working, remove this comment. -->
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Sets terrain height X &amp; Y Values, double = float.  
  
'''Example Usage:'''
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[[OsTerrainFlush]] should be called after all the terrain-changes have been done to update Terrain Data.
<source lang="lsl">
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 +
<br>NOTE: INCOMPLETE, needs further data to complete with example. <!-- Note that the following example code is untested! Please test, and if confirmed as working, remove this comment. -->
 +
 
 +
'''Example Usage:''' <source lang="lsl">
 
  default
 
  default
 
  {
 
  {
    touch_start()
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touch_start()
    {
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{
      osTerrainSetHeight(40, 101, 21.4);
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osSetTerrainHeight(40, 101, 21.4);
      osTerrainFlush();
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osTerrainFlush();
    }
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  }
 
  }
</source>
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}
 
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</source>  
 
+
  
 
[[Category:OSSL]]
 
[[Category:OSSL]]

Revision as of 16:57, 10 December 2010

LSL: integer osSetTerrainHeight(integer x, integer y, float val) 

C#: integer osSetTerrainHeight(integer x, integer y, double val)

! NB: Prior to Dec.10.2010 This command was osTerrainSetHeight(integer x, integer y, float val);  This is now deprecated


Sets terrain height X & Y Values, double = float.

OsTerrainFlush should be called after all the terrain-changes have been done to update Terrain Data.


NOTE: INCOMPLETE, needs further data to complete with example.

Example Usage:
default
 {
 touch_start()
 {
 osSetTerrainHeight(40, 101, 21.4);
 osTerrainFlush();
 }
 }
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