OsTerrainFlush

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{{osslfunc|
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{{osslfunc
threat_level = VeryLow
+
|threat_level=VeryLow
|
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|function_syntax=LSL: null osTerrainFlush();  
function_syntax = <source lang="lsl">
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LSL: null osTerrainFlush();  
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C# : null osTerrainFlush()  
 
C# : null osTerrainFlush()  
</source>
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|ossl_example=<source lang="lsl">
|
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ossl_example = <source lang="lsl">
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  default
 
  default
 
  {
 
  {
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  }
 
  }
 
</source>
 
</source>
|  
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|description=Function updates terrain changes to OpenSim database. This should be called after all the terrain-changes have been done to update Terrain Data.  
additional_info = Function updates terrain changes to OpenSim database. This should be called after all the terrain-changes have been done to update Terrain Data.  
+
  
 
Used in conjunction with [[OsSetTerrainHeight]]  
 
Used in conjunction with [[OsSetTerrainHeight]]  
 
|
 
|
 
}}
 
}}

Revision as of 21:41, 1 July 2011

LSL: null osTerrainFlush();

C# : null osTerrainFlush()

Function updates terrain changes to OpenSim database. This should be called after all the terrain-changes have been done to update Terrain Data.

Used in conjunction with OsSetTerrainHeight

Threat Level VeryLow
Permissions No permissions specified
Extra Delay No function delay specified
Example(s)
default
 {
    touch_start()
    {
       osTerrainSetHeight(40, 101, 21.4);
       osTerrainFlush();
    }
 }
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