OsStopSound

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(Script fixed)
m (Remplace LINK_THIS by 1)
Line 34: Line 34:
 
         if (power = !power)
 
         if (power = !power)
 
         {
 
         {
             osLoopSound(LINK_THIS, soundName, 1.0);
+
             osLoopSound(1, soundName, 1.0);
 
         }
 
         }
  
 
         else
 
         else
 
         {
 
         {
             osStopSound(LINK_THIS);
+
             osStopSound(1);
 
         }
 
         }
 
     }
 
     }

Revision as of 04:08, 28 November 2020

osStopSound(integer linknum)
Stop the sound playing in the specified prim of a linkset.
Threat Level This function does not do a threat level check
Permissions Use of this function is always allowed by default
Extra Delay 0 seconds
Example(s)
//
// osStopSound Script Example
//
 
string soundName;
integer power;
 
default
{
    state_entry()
    {
        // Get the first inventory sound name
        soundName = llGetInventoryName(INVENTORY_SOUND, 0);
 
        if (soundName == "")
        {
            llOwnerSay("Inventory sound missing ...");
        }
 
        else
        {
            llSay(PUBLIC_CHANNEL, "Touch to see osStopSound usage.");
        }
    }
 
    touch_start(integer number)
    {
        if (power = !power)
        {
            osLoopSound(1, soundName, 1.0);
        }
 
        else
        {
            osStopSound(1);
        }
    }
}
Notes
This function was added in 0.9.0.1


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