OsSetTerrainTextureHeight

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Revision as of 17:37, 4 January 2018 by Kcozens (Talk | contribs)

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void osSetTerrainTextureHeight(integer corner, float low, float high)
Set the terrain texture height for the estate. The corner values are: 0 (Southwest), 1 (Southeast), 2 (Northwest), 3 (Northeast). The values low and high are float values for the altitude measured in meters.
Threat Level High
Permissions ESTATE_MANAGER,ESTATE_OWNER
Extra Delay 0 seconds
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