OsSetTerrainTextureHeight

From OpenSimulator

(Difference between revisions)
Jump to: navigation, search
(Created page with "{{osslfunc |function_syntax=void osSetTerrainTextureHeight(integer corner, float low, float high) |csharp_syntax= |description=Set the terrain texture height of the estate. The l...")
 
(5 intermediate revisions by 2 users not shown)
Line 1: Line 1:
 
{{osslfunc
 
{{osslfunc
|function_syntax=void osSetTerrainTextureHeight(integer corner, float low, float high)
+
|function_syntax= osSetTerrainTextureHeight(integer corner, float low, float high)
 
|csharp_syntax=
 
|csharp_syntax=
|description=Set the terrain texture height of the estate. The level can be 0, 1, 2 or 3. The values low and high are float values for the altitude measured in meters.
+
|description=Set the terrain texture height for the estate. The corner values are: 0 (Southwest), 1 (Southeast), 2 (Northwest), 3 (Northeast). The values low and high are float values for the altitude measured in meters.
|threat_level=high, god rights required
+
|threat_level=High
|ossl_example=
+
|permissions=ESTATE_MANAGER,ESTATE_OWNER
|additional_info=
+
|delay=0
 +
|ossl_example=<source lang = "lsl">// Default Terrain Textures by djphil 2018
 +
 
 +
default
 +
{
 +
    state_entry()
 +
    {
 +
        osSetTerrainTexture(0, "b8d3965a-ad78-bf43-699b-bff8eca6c975");
 +
        osSetTerrainTextureHeight(0, 10.0, 60.0);
 +
        osSetTerrainTexture(1, "abb783e6-3e93-26c0-248a-247666855da3");
 +
        osSetTerrainTextureHeight(1, 10.0, 60.0);
 +
        osSetTerrainTexture(2, "179cdabd-398a-9b6b-1391-4dc333ba321f");
 +
        osSetTerrainTextureHeight(2, 10.0, 60.0);
 +
        osSetTerrainTexture(3, "beb169c7-11ea-fff2-efe5-0f24dc881df2");
 +
        osSetTerrainTextureHeight(3, 10.0, 60.0);
 +
    }
 +
}
 +
</source>
 +
|additional_info=This function was added in 0.7.4-post-fixes
 
}}
 
}}

Revision as of 17:35, 1 May 2019

osSetTerrainTextureHeight(integer corner, float low, float high)
Set the terrain texture height for the estate. The corner values are: 0 (Southwest), 1 (Southeast), 2 (Northwest), 3 (Northeast). The values low and high are float values for the altitude measured in meters.
Threat Level High
Permissions ESTATE_MANAGER,ESTATE_OWNER
Extra Delay 0 seconds
Example(s)
// Default Terrain Textures by djphil 2018
 
default
{
    state_entry()
    {
        osSetTerrainTexture(0, "b8d3965a-ad78-bf43-699b-bff8eca6c975");
        osSetTerrainTextureHeight(0, 10.0, 60.0);
        osSetTerrainTexture(1, "abb783e6-3e93-26c0-248a-247666855da3");
        osSetTerrainTextureHeight(1, 10.0, 60.0);
        osSetTerrainTexture(2, "179cdabd-398a-9b6b-1391-4dc333ba321f");
        osSetTerrainTextureHeight(2, 10.0, 60.0);
        osSetTerrainTexture(3, "beb169c7-11ea-fff2-efe5-0f24dc881df2");
        osSetTerrainTextureHeight(3, 10.0, 60.0);
    }
}
Notes
This function was added in 0.7.4-post-fixes
Personal tools
General
About This Wiki