OsSetTerrainTexture

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m (Added permissions and delay information)
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|csharp_syntax=
 
|csharp_syntax=
 
|description=Set the terrain texture of the estate to the texture given as key. The level can be 0, 1, 2 or 3.
 
|description=Set the terrain texture of the estate to the texture given as key. The level can be 0, 1, 2 or 3.
|threat_level=high, god rights required
+
|threat_level=High
 +
|permissions=ESTATE_MANAGER,ESTATE_OWNER
 +
|delay=0
 
|ossl_example=
 
|ossl_example=
 
|additional_info=
 
|additional_info=
 
}}
 
}}

Revision as of 19:06, 25 October 2017

void osSetTerrainTexture(integer level, key texture)
Set the terrain texture of the estate to the texture given as key. The level can be 0, 1, 2 or 3.
Threat Level High
Permissions ESTATE_MANAGER,ESTATE_OWNER
Extra Delay 0 seconds
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