OsSetSoundRadius

From OpenSimulator

Revision as of 15:14, 4 November 2018 by Kcozens (Talk | contribs)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
void osSetSoundRadius(integer linknum, float radius);
Establishes a hard cut-off radius for audibility of scripted sounds (both attached and triggered) in the specified prim of a linkset.
Threat Level This function does not do a threat level check
Permissions Use of this function is always allowed by default
Delay 0 seconds
Notes
This function is not currently implemented in viewer code. It appears to have been active in a pre-release of the LL viewer and has been non-functional back as far as 2005.

This function was added in 0.9.0.1


Personal tools
General
About This Wiki