OsSetRegionWaterHeight

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(New page: <source lang="lsl"> // Region Water Height utility // I know, it's probably horribly inefficient and confusing, but it works. // Arkaniad Exonar, '10 float g_WaterHeight; // <---- Storag...)
 
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<source lang="lsl">
+
{{osslfunc
 +
|threat_level=High
 +
|permissions=ESTATE_MANAGER,ESTATE_OWNER
 +
|delay=0
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|function_syntax= osSetRegionWaterHeight(float height)
 +
|ossl_example=<source lang="lsl">
  
 
// Region Water Height utility
 
// Region Water Height utility
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}
 
}
 
</source>
 
</source>
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|description=Sets the water height for the current region.
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|
 +
}}

Revision as of 17:37, 1 May 2019

osSetRegionWaterHeight(float height)
Sets the water height for the current region.
Threat Level High
Permissions ESTATE_MANAGER,ESTATE_OWNER
Extra Delay 0 seconds
Example(s)
// Region Water Height utility
// I know, it's probably horribly inefficient and confusing, but it works.
// Arkaniad Exonar, '10
 
float g_WaterHeight; // <---- Storage Var
integer g_ListenChan = 0;
list g_ltmp; // <--------Temporary buffer
 
default
{
    state_entry()
    {
        llListen(g_ListenChan, "", llGetOwner(), ""); //Prepare listener
        llSay(0, "Ready for commands");
    }
    listen(integer channel, string name, key id, string message)
    {
        g_ltmp = llParseString2List(message, [" "], []); // Split the message into chunks
        if(llList2String(g_ltmp, 0) == "/waterheight") // Self explanatory
        {
            osSetRegionWaterHeight(llList2Float(g_ltmp, 1)); // Set the region water height to the specified value
            llSay(0, "Setting region water height to "+llList2String(g_ltmp, 1)+"m (In case anyone was wondering)");
            g_ltmp = []; // Flush buffers
        }
    }
}
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