OsSetPrimFloatOnWater
From OpenSimulator
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− | { | + | {{osslfunc |
− | | | + | |threat_level=VeryLow |
− | | | + | |permissions=true |
− | | | + | |delay=0 |
− | + | |function_syntax= osSetPrimFloatOnWater(integer float) | |
− | + | |ossl_example=<source lang="lsl"> | |
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− | osSetPrimFloatOnWater(integer float) | + | |
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// | // | ||
//osSetPrimFloatOnWater() example, by Tom Earth. | //osSetPrimFloatOnWater() example, by Tom Earth. | ||
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} | } | ||
</source> | </source> | ||
− | + | |description= | |
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− | + | }} | |
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Revision as of 17:41, 1 May 2019
osSetPrimFloatOnWater(integer float)
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No descriptions provided | |
Threat Level | VeryLow |
Permissions | Use of this function is always allowed by default |
Extra Delay | 0 seconds |
Example(s) | |
// //osSetPrimFloatOnWater() example, by Tom Earth. // default { state_entry() { osSetPrimFloatOnWater(TRUE); } } |