OsSetInertiaAsCylinder

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Line 11: Line 11:
 
     {
 
     {
 
         ...
 
         ...
         osSetInertiaAsCylinder(20.0,  0.5, 2.0, <-0.5,0.5,1.0>, ZERO_ROTATION);
+
         osSetInertiaAsCylinder(20.0,  0.5, 2.0, <-0.5, 0.5, 1.0>, ZERO_ROTATION);
 
         ...
 
         ...
 
     }
 
     }

Revision as of 16:19, 9 August 2017

osSetInertiaAsCylinder(float mass, float radius, float lenght, vector centerOfMass, rotation rot)
Allows creators to set the link set total mass, center of mass and moment of inertia. Moment of inertia will be the one of a cylinder of radius radius and length lenght, placed at the center of mass and rotated by rot in the root prim local frame. Call osClearInertia to undo.

Caution ! Only supported by ubOde for now

Arguments:
  • Mass new total mass of link set
  • centerOfMass new location of center of mass relative to root prim in local frame
  • radius radius of a cylinder used to calculate the new inertia
  • length length of a cylinder used to calculate the new inertia
  • rot rotation of the cylinder in the root prim local frame.
Threat Level None
Permissions No permissions specified
Extra Delay No function delay specified
Example(s)
// Example of osSetInertiaAsCylinder
 
default
{
    state_entry()
    {
        ...
        osSetInertiaAsCylinder(20.0,  0.5, 2.0, <-0.5, 0.5, 1.0>, ZERO_ROTATION);
        ...
    }
}
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