OsSetHealth

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Revision as of 20:48, 23 October 2017 by Djphil (Talk | contribs)

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void osSetHealth(string avatar, float health)
Sets an avatars health by key to the specified float value.

See also osGetHealth, OsCauseDamage, OsCauseHealing.

Threat Level High
Permissions No permissions specified
Delay No function delay specified
Example(s)
default
{
    touch(integer t)
    {
        key agentID = llDetectedKey(0);
        osSetHealth(agentID, 50);
        llSay(0, llKey2Name(agentID) + " has " + (string)osGetHealth(agentID) + "% health left.");
    }
}
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