OsSetHealRate

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m (Added note stating which version of OpenSim introduced this function)
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See also [[OsGetHealRate]].
 
See also [[OsGetHealRate]].
|additional_info=This function was added in 0.9.0-post-fixes
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|additional_info=This function was added in 0.9.0.1}}
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Revision as of 10:00, 7 December 2018

float osSetHealRate(key avatar, float healrate)
Sets the automatic healing rate in % per second.

Default heal rate is now around 0.5% per second.
A value of zero can disable automatic heal, current maximum value is 100 % per second.

See also OsGetHealRate.

Threat Level High
Permissions ${XEngine|osslParcelO}ESTATE_MANAGER,ESTATE_OWNER
Extra Delay 0 seconds
Example(s)
//
// osSetHealth Script Example
//
 
default
{
    state_entry()
    {
        key uuid = llGetOwner();
        osSetHealRate(uuid, 10.0);
        osCauseDamage(uuid, 50.0);
        llOwnerSay("osGetHealRate = " + (string)osGetHealRate(uuid));
        llOwnerSay(llKey2Name(uuid) + " has " + (string)osGetHealth(uuid) + "% health left.");
    }
}
Notes
This function was added in 0.9.0.1
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