OsSetDynamicTextureURLBlend

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m (some syntax modification (may be major or minor))
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|threat_level=VeryLow
 
|threat_level=VeryLow
 
|function_syntax=string osSetDynamicTextureURLBlend(string dynamicID, string contentType, string url, string extraParams, integer timer, integer alpha)
 
|function_syntax=string osSetDynamicTextureURLBlend(string dynamicID, string contentType, string url, string extraParams, integer timer, integer alpha)
|ossl_example=
+
|ossl_example=<source lang = "lsl">
 +
// ----------------------------------------------------------------
 +
// Example / Sample Script to show function use.
 +
//
 +
// Script Title:    osSetDynamicTextureURLBlend.lsl
 +
// Script Author:
 +
// Threat Level:    VeryLow
 +
// Script Source:  http://opensimulator.org/wiki/osSetDynamicTextureURLBlend
 +
//
 +
// Notes: See Script Source reference for more detailed information
 +
// This sample is full opensource and available to use as you see fit and desire.
 +
// Threat Levels only apply to OSSL & AA Functions
 +
// See http://opensimulator.org/wiki/Threat_level
 +
// ================================================================
 +
// C# Source Line:    public string osSetDynamicTextureURLBlend(string dynamicID, string contentType, string url, string extraParams, int timer, int alpha)
 +
// Inworld Script Line: osSetDynamicTextureURLBlend(string sDynamicID, string sContentType, string sURL, string sExtraParams, integer iTimer, integer alpha);
 +
//
 +
// Example of osSetDynamicTextureURLBlend
 +
//
 +
// ExtraParams Values:
 +
//    width - width of the dynamic texture in pixels (example: width:256)
 +
//    height - height of the dynamic texture in pixels (example: height:256)
 +
//    alpha - alpha (transparency) component of the dynamic texture. Values are from 0-clear to 255-solid, and false to turn off the alpha layer completely (example: alpha:255)
 +
//    bgcolour - specifies the background color of the texture (example: bgcolour:Red)
 +
//    setalpha
 +
//    integer value - any integer value is treated like specifing alpha component
 +
//
 +
default
 +
{
 +
    state_entry()
 +
    {
 +
        llSay(0,"Touch to see osSetDynamicTextureURLBlend used to render Web Based Image/Texture on a prim");
 +
    }
 +
   
 +
    touch_start(integer total_num)
 +
    {
 +
        string sDynamicID = "";                          // not implemented yet
 +
        string sContentType = "image";                  // vector = text/lines,etc.  image = texture only
 +
        string sURL = "http://www.goes.noaa.gov/FULLDISK/GEVS.JPG"; // URL for WebImage (Earth Shown)
 +
        string sExtraParams = "width:256,height:256";    // optional parameters in the following format: [param]:[value],[param]:[value]
 +
        integer iTimer = 0;                              // timer is not implemented yet, leave @ 0
 +
        integer iAlpha = 255;                            // 0 = 100% Alpha, 255 = 100% Solid
 +
        // Set the prepared texture info to a string
 +
        string sTexture = osSetDynamicTextureURLBlend( sDynamicID, sContentType, sURL, sExtraParams, iTimer, iAlpha);
 +
        if (llStringLength(sTexture)>0)
 +
        {
 +
            llSay(0,"URL of Texture = "+sURL);
 +
            llSetTexture(sTexture, ALL_SIDES);
 +
        }
 +
    }
 +
}
 +
</source>
 
|description=
 
|description=
 
|
 
|
 
}}
 
}}

Revision as of 11:27, 30 July 2011

string osSetDynamicTextureURLBlend(string dynamicID, string contentType, string url, string extraParams, integer timer, integer alpha)
No descriptions provided
Threat Level VeryLow
Permissions No permissions specified
Extra Delay No function delay specified
Example(s)
// ----------------------------------------------------------------
// Example / Sample Script to show function use.
//
// Script Title:    osSetDynamicTextureURLBlend.lsl
// Script Author:
// Threat Level:    VeryLow
// Script Source:   http://opensimulator.org/wiki/osSetDynamicTextureURLBlend
//
// Notes: See Script Source reference for more detailed information
// This sample is full opensource and available to use as you see fit and desire.
// Threat Levels only apply to OSSL & AA Functions
// See http://opensimulator.org/wiki/Threat_level
// ================================================================
// C# Source Line:     public string osSetDynamicTextureURLBlend(string dynamicID, string contentType, string url, string extraParams, int timer, int alpha)
// Inworld Script Line: osSetDynamicTextureURLBlend(string sDynamicID, string sContentType, string sURL, string sExtraParams, integer iTimer, integer alpha);
//
// Example of osSetDynamicTextureURLBlend
//
// ExtraParams Values:
//    width - width of the dynamic texture in pixels (example: width:256) 
//    height - height of the dynamic texture in pixels (example: height:256) 
//    alpha - alpha (transparency) component of the dynamic texture. Values are from 0-clear to 255-solid, and false to turn off the alpha layer completely (example: alpha:255) 
//    bgcolour - specifies the background color of the texture (example: bgcolour:Red) 
//    setalpha 
//    integer value - any integer value is treated like specifing alpha component 
//
default
{
    state_entry()
    {
        llSay(0,"Touch to see osSetDynamicTextureURLBlend used to render Web Based Image/Texture on a prim");
    }
 
    touch_start(integer total_num)
    {
        string sDynamicID = "";                          // not implemented yet
        string sContentType = "image";                   // vector = text/lines,etc.  image = texture only
        string sURL = "http://www.goes.noaa.gov/FULLDISK/GEVS.JPG"; // URL for WebImage (Earth Shown)
        string sExtraParams = "width:256,height:256";    // optional parameters in the following format: [param]:[value],[param]:[value]
        integer iTimer = 0;                              // timer is not implemented yet, leave @ 0
        integer iAlpha = 255;                            // 0 = 100% Alpha, 255 = 100% Solid
        // Set the prepared texture info to a string
        string sTexture = osSetDynamicTextureURLBlend( sDynamicID, sContentType, sURL, sExtraParams, iTimer, iAlpha);
        if (llStringLength(sTexture)>0) 
        {
            llSay(0,"URL of Texture = "+sURL);
            llSetTexture(sTexture, ALL_SIDES);
        }
    }
}
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