OsSetDynamicTextureDataFace

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m (Added permissions and delay information)
Line 1: Line 1:
 
{{osslfunc
 
{{osslfunc
 
|threat_level=VeryLow
 
|threat_level=VeryLow
 +
|permissions=${XEngine|osslParcelOG}ESTATE_MANAGER,ESTATE_OWNER
 +
|delay=0
 
|function_syntax=string osSetDynamicTextureDataFace(string dynamicID, string contentType, string data, string extraParams, int timer, int face);
 
|function_syntax=string osSetDynamicTextureDataFace(string dynamicID, string contentType, string data, string extraParams, int timer, int face);
 
|csharp_syntax=string osSetDynamicTextureDataFace(string dynamicID, string contentType, string data, string extraParams, int timer, int face);
 
|csharp_syntax=string osSetDynamicTextureDataFace(string dynamicID, string contentType, string data, string extraParams, int timer, int face);

Revision as of 18:34, 25 October 2017

string osSetDynamicTextureDataFace(string dynamicID, string contentType, string data, string extraParams, int timer, int face);
C#: string osSetDynamicTextureDataFace(string dynamicID, string contentType, string data, string extraParams, int timer, int face);
...
Threat Level VeryLow
Permissions ${XEngine|osslParcelOG}ESTATE_MANAGER,ESTATE_OWNER
Delay 0 seconds
Example(s)
// Example of osSetDynamicTextureDataFace
 
default
{
    state_entry()
    {
        ...
    }
}
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