OsNpcSit

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m (Robot: Replacing 'OpenSim' to 'OpenSimulator', which is the precise name)
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*Makes an NPC sit on an object.  
 
*Makes an NPC sit on an object.  
 
*Options - OS_NPC_SIT_NOW.  Makes the npc instantly sit on the prim, it will not walk/fly over if it is far away.  Currently the only option since this function is in development.
 
*Options - OS_NPC_SIT_NOW.  Makes the npc instantly sit on the prim, it will not walk/fly over if it is far away.  Currently the only option since this function is in development.
|additional_info=This function is currently under development, and is not guaranteed to work or to remain unchanged before OpenSim 0.7.3.
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|additional_info=This function is currently under development, and is not guaranteed to work or to remain unchanged before OpenSimulator 0.7.3.
 
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Revision as of 22:52, 3 March 2012

osNpcSit(key npc, key target, integer options)
C#: void osNpcSit(LSL_Key npc, LSL_Key target, int options)
  • Makes an NPC sit on an object.
  • Options - OS_NPC_SIT_NOW. Makes the npc instantly sit on the prim, it will not walk/fly over if it is far away. Currently the only option since this function is in development.
Threat Level High
Permissions No permissions specified
Delay No function delay specified
Notes
This function is currently under development, and is not guaranteed to work or to remain unchanged before OpenSimulator 0.7.3.
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