OsNpcSetProfileImage

From OpenSimulator

(Difference between revisions)
Jump to: navigation, search
(3 intermediate revisions by 2 users not shown)
Line 1: Line 1:
 
{{osslfunc
 
{{osslfunc
 
|threat_level=Low
 
|threat_level=Low
|function_syntax=osNpcSetProfileImage(LSL_Key npc, string image)
+
|permissions=${OSSL|osslNPC}
 +
|function_syntax=osNpcSetProfileImage(key npc, string image)
 
|ossl_example=<source lang="lsl">
 
|ossl_example=<source lang="lsl">
 
//
 
//
// osNpcSetProfileImage Exemple
+
// osNpcSetProfileImage Example
 
//
 
//
  

Revision as of 21:07, 25 September 2019

osNpcSetProfileImage(key npc, string image)
Set image in created NPC's profile.

One can use UUID of the texture or name of texture included in prim's inventory.

See also OsNpcSetProfileAbout.

Threat Level Low
Permissions ${OSSL|osslNPC}
Extra Delay No function delay specified
Example(s)
//
// osNpcSetProfileImage Example
//
 
key npc = NULL_KEY;
string image = "My Photo";
 
default
{
    touch_start(integer number)
    {
        if (npc == NULL_KEY)
        {
            osOwnerSaveAppearance("MyClone");
            llSetTimerEvent(2.0);
        }
 
        else
        {
            osNpcRemove(npc);
            npc = NULL_KEY;
            llRemoveInventory("MyClone");
        }
    }
 
    timer()
    {
        llSetTimerEvent(0.0);
        npc = osNpcCreate("John", "Smith", llGetPos() + <0.0, 0.0, 2.0>, "MyClone");
        osNpcSetProfileImage(npc, image);
    }
}
Personal tools
General
About This Wiki