OsNpcSetProfileImage

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(Created page with "{{osslfunc |threat_level=Low |function_syntax=osNpcSetProfileImage(LSL_Key npc, string image) |ossl_example=<source lang="lsl"> // // osNpcSetProfileImage Exemple // key npc ...")
 
Line 12: Line 12:
 
default
 
default
 
{
 
{
     touch_start(integer num)
+
     touch_start(integer number)
 
     {
 
     {
         if(npc == NULL_KEY)
+
         if (npc == NULL_KEY)
 
         {
 
         {
 
             osOwnerSaveAppearance("MyClone");
 
             osOwnerSaveAppearance("MyClone");

Revision as of 07:11, 15 April 2017

osNpcSetProfileImage(LSL_Key npc, string image)
Set image in created NPC's profile.

One can use UUID of the texture or name of texture included in prim's inventory.

See also OsNpcSetProfileAbout.

Threat Level Low
Permissions No permissions specified
Extra Delay No function delay specified
Example(s)
//
// osNpcSetProfileImage Exemple
//
 
key npc = NULL_KEY;
string image = "My Photo";
 
default
{
    touch_start(integer number)
    {
        if (npc == NULL_KEY)
        {
            osOwnerSaveAppearance("MyClone");
            llSetTimerEvent(2.0);
        }
 
        else
        {
            osNpcRemove(npc);
            npc = NULL_KEY;
            llRemoveInventory("MyClone");
        }
    }
 
    timer()
    {
        llSetTimerEvent(0.0);
        npc = osNpcCreate("John", "Smith", llGetPos() + <0.0, 0.0, 2.0>, "MyClone");
        osNpcSetProfileImage(npc, image);
    }
}
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