OsNpcCreate

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Revision as of 10:18, 23 November 2010 by Fritigern (Talk | contribs)

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Function Syntax: osNpcCreate(string firstname, string lastname, vector position, key cloneFrom);
Returns:  key

This function creates a NPC(Non Player Character) clone from an already existing avatar UUID Key.

This function is Rated High on the OS Threat Level. For more on Threat Levels in Opensimulator: see Threat_level.

Example Usage:

default
 {
    touch_start()
    {
       key npc; 
       npc = osNpcCreate("Jane", "Bot", <100,100, 40>, "c40457e2-6e89-4bca-ab4e-d781db63616a");     
    }
 }
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