OsNpcCreate

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{| width="100%" style="border: thin solid black"
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{{osslfunc|
| colspan="2" align="center" style=background:orange | '''{{SUBPAGENAME}}'''
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threat_level = High
|- valign="top"
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|'''Threat Level''' || High
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function_syntax = <source lang="lsl">
 
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|- valign="top"
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|'''Function Syntax''' || <source lang="lsl">
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key osNpcCreate(string firstname, string lastname, vector position, key cloneFrom);
 
key osNpcCreate(string firstname, string lastname, vector position, key cloneFrom);
 
</source>
 
</source>
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|'''Example(s)||<source lang="lsl">
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ossl_example = <source lang="lsl">
 
  default
 
  default
 
  {
 
  {
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  }
 
  }
 
</source>
 
</source>
 
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|  
 
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additional_info = This function creates a NPC(Non Player Character) clone from an already existing avatar UUID Key.
|}
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This function creates a NPC(Non Player Character) clone from an already existing avatar UUID Key.
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'''*** This function is broken in OpenSimulator 0.7x ***'''
 
'''*** This function is broken in OpenSimulator 0.7x ***'''
 
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[[Category:OSSL Functions]]
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}}

Revision as of 17:03, 12 June 2011

key osNpcCreate(string firstname, string lastname, vector position, key cloneFrom);
No descriptions provided
Threat Level High
Permissions No permissions specified
Extra Delay No function delay specified
Example(s)
default
 {
    touch_start()
    {
       key npc; 
       npc = osNpcCreate("Jane", "Bot", <100,100, 40>, "c40457e2-6e89-4bca-ab4e-d781db63616a");     
    }
 }
Notes
This function creates a NPC(Non Player Character) clone from an already existing avatar UUID Key.

*** This function is broken in OpenSimulator 0.7x ***

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