OsNpcCreate

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This function is Rated High on the OS Threat Level. For more on Threat Levels in Opensimulator: see [[Threat_level]].
 
This function is Rated High on the OS Threat Level. For more on Threat Levels in Opensimulator: see [[Threat_level]].
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'''*** This function is broken in OpenSimulator 0.7x ***'''
  
 
'''Example Usage:'''
 
'''Example Usage:'''

Revision as of 10:52, 13 December 2010

Function Syntax:
osNpcCreate(string firstname, string lastname, vector position, key cloneFrom);

Returns:  key

This function creates a NPC(Non Player Character) clone from an already existing avatar UUID Key.

This function is Rated High on the OS Threat Level. For more on Threat Levels in Opensimulator: see Threat_level.

*** This function is broken in OpenSimulator 0.7x ***

Example Usage:

default
 {
    touch_start()
    {
       key npc; 
       npc = osNpcCreate("Jane", "Bot", <100,100, 40>, "c40457e2-6e89-4bca-ab4e-d781db63616a");     
    }
 }
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