OsKey2Name
From OpenSimulator
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m (some format conversions) |
m (XEngine to OSSL) |
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{{osslfunc | {{osslfunc | ||
|threat_level=Low | |threat_level=Low | ||
+ | |permissions=${OSSL|osslParcelO}ESTATE_MANAGER,ESTATE_OWNER | ||
+ | |delay=0 | ||
|function_syntax=string osKey2Name(key id) | |function_syntax=string osKey2Name(key id) | ||
|ossl_example=<source lang="lsl"> | |ossl_example=<source lang="lsl"> | ||
Line 15: | Line 17: | ||
} | } | ||
</source> | </source> | ||
− | |description= | + | |description=Returns the avatar's name, based on their UUID. |
| | | | ||
}} | }} |
Revision as of 07:44, 7 November 2019
string osKey2Name(key id)
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Returns the avatar's name, based on their UUID. | |
Threat Level | Low |
Permissions | ${OSSL|osslParcelO}ESTATE_MANAGER,ESTATE_OWNER |
Extra Delay | 0 seconds |
Example(s) | |
// //osKey2Name() example, by Tom Earth. // default { state_entry() { string owner_name = osKey2Name(llGetOwner()); llOwnerSay("Your name is: "+owner_name); } } |