OsGetPrimitiveParams

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* Check [[LSL_Status/Functions|llGetPrimitiveParams implementation status]] to see the differences from llGetPrimitiveParams.
 
* Check [[LSL_Status/Functions|llGetPrimitiveParams implementation status]] to see the differences from llGetPrimitiveParams.
 
* If there is no '''prim_uuid''' prim in the scene, or the owner of the target prim is differ from the owner of the scripted prim, it will fail without error.
 
* If there is no '''prim_uuid''' prim in the scene, or the owner of the target prim is differ from the owner of the scripted prim, it will fail without error.
* NOTE: As of OpenSimulator 0.7.1.1, this function doesn't work, results in script error([http://opensimulator.org/mantis/view.php?id=5560 #5560]).  
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* NOTE: As of OpenSimulator 0.7.1.1, this function doesn't work, results in script error([http://opensimulator.org/mantis/view.php?id=5560 #5560]). It will able to do so on 0.7.2-dev or later.
 
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Revision as of 03:21, 29 June 2011

osGetPrimitiveParams(key prim_uuid, list rules);
No descriptions provided
Threat Level High
Permissions No permissions specified
Extra Delay No function delay specified
Example(s)
See the example of OsSetPrimitiveParams.
Notes
* Gets the parameters for the prim specified by prim_uuid according to rules.
  • This function has the same behave as llGetPrimitiveParams except you can specify target prim anywhere in the scene.
  • For general information about rules, see llGetPrimitiveParams in SecondLife Wiki.
  • Check llGetPrimitiveParams implementation status to see the differences from llGetPrimitiveParams.
  • If there is no prim_uuid prim in the scene, or the owner of the target prim is differ from the owner of the scripted prim, it will fail without error.
  • NOTE: As of OpenSimulator 0.7.1.1, this function doesn't work, results in script error(#5560). It will able to do so on 0.7.2-dev or later.
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