OsGetMapTexture

From OpenSimulator

(Difference between revisions)
Jump to: navigation, search
m (Added permissions and delay information)
 
(5 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{|  width="100%" style="border: thin solid black"
+
{{osslfunc
| colspan="2" align="center" style=background:orange | '''{{SUBPAGENAME}}'''
+
|threat_level=ignored
|- valign="top"
+
|permissions=true
|'''Threat Level''' || <Threat Level goes here>
+
|delay=0
 
+
|function_syntax=key osGetMapTexture()
|- valign="top"
+
|ossl_example=<source lang="lsl">
|'''Function Syntax''' || <source lang="lsl">
+
osGetMapTexture()
+
</source>
+
|- valign="top"
+
|'''Example(s)||<source lang="lsl">
+
 
default
 
default
 
{
 
{
Line 18: Line 13:
 
}
 
}
 
</source>
 
</source>
 
+
|description=Returns the UUID of the map texture of the current region.
|}
+
|
 
+
}}
[[Category:OSSL Functions]]
+
[[Category:OSSL functions without threat level]]
+

Latest revision as of 19:58, 25 October 2017

key osGetMapTexture()
Returns the UUID of the map texture of the current region.
Threat Level This function does not do a threat level check
Permissions Use of this function is always allowed by default
Extra Delay 0 seconds
Example(s)
default
{
    state_entry()
    {
        llSetTexture(osGetMapTexture(),ALL_SIDES);
    }
}


Personal tools
General
About This Wiki