OsGetMapTexture

From OpenSimulator

(Difference between revisions)
Jump to: navigation, search
m (Added permissions and delay information)
 
(11 intermediate revisions by 3 users not shown)
Line 1: Line 1:
Script Example
+
{{osslfunc
<source lang="lsl">
+
|threat_level=ignored
 +
|permissions=true
 +
|delay=0
 +
|function_syntax=key osGetMapTexture()
 +
|ossl_example=<source lang="lsl">
 
default
 
default
 
{
 
{
state_entry()
+
    state_entry()
{
+
    {
llSetTexture(osGetMapTexture(),ALL_SIDES);
+
        llSetTexture(osGetMapTexture(),ALL_SIDES);
}
+
    }
 
}
 
}
 
</source>
 
</source>
 +
|description=Returns the UUID of the map texture of the current region.
 +
|
 +
}}

Latest revision as of 19:58, 25 October 2017

key osGetMapTexture()
Returns the UUID of the map texture of the current region.
Threat Level This function does not do a threat level check
Permissions Use of this function is always allowed by default
Extra Delay 0 seconds
Example(s)
default
{
    state_entry()
    {
        llSetTexture(osGetMapTexture(),ALL_SIDES);
    }
}


Personal tools
General
About This Wiki