OsGetHealth

From OpenSimulator

(Difference between revisions)
Jump to: navigation, search
m (Added note stating which version of OpenSim introduced this function)
 
Line 3: Line 3:
 
|permissions=true
 
|permissions=true
 
|delay=0
 
|delay=0
|function_syntax=float osGetHealth(string avatar)
+
|function_syntax=float osGetHealth(key avatar)
 
|ossl_example=<source lang="lsl">
 
|ossl_example=<source lang="lsl">
 
default
 
default

Latest revision as of 12:59, 14 November 2018

float osGetHealth(key avatar)
Gets an avatars health by key and returns the value as a float.

See also OsCauseDamage, OsCauseHealing.

Threat Level None
Permissions Use of this function is always allowed by default
Delay 0 seconds
Example(s)
default
{
    touch(integer t)
    {
        key agentID = llDetectedKey(0);
        osCauseDamage(agentID, 50);
        llSay(0, llKey2Name(agentID) + " has " + (string)osGetHealth(agentID) + "% health left.");
    }
}
Notes
This function was added in 0.7.5-post-fixes
Personal tools
General
About This Wiki