OsGetHealth

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|description=Gets an avatars health by key and returns the value as a float.
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|description=Gets an avatars health by key and returns the value as a float. (currently availiable in master dev only not in 0.7.4)
  
 
See also [[OsCauseDamage]], [[OsCauseHealing]].
 
See also [[OsCauseDamage]], [[OsCauseHealing]].
 
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Revision as of 13:43, 2 September 2012

float osGetHealth(string avatar)
Gets an avatars health by key and returns the value as a float. (currently availiable in master dev only not in 0.7.4)

See also OsCauseDamage, OsCauseHealing.

Threat Level None
Permissions No permissions specified
Extra Delay No function delay specified
Example(s)
default
{
    touch(integer t)
    {
        key agentID = llDetectedKey(0);
        osCauseDamage(agentID, 50);
        llSay(0, llKey2Name(agentID) + " has " + (string)osGetHealth(agentID) + "% health left.");
    }
}
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