OsGetHealth

From OpenSimulator

(Difference between revisions)
Jump to: navigation, search
m
(Update Script)
Line 6: Line 6:
 
|description=Gets an avatars health by key and returns the value as a float.
 
|description=Gets an avatars health by key and returns the value as a float.
 
|ossl_example=<source lang="lsl">
 
|ossl_example=<source lang="lsl">
 +
//
 +
// osGetHealth Script Example
 +
// Author: djphil
 +
//
 +
 
default
 
default
 
{
 
{
     touch(integer t)
+
    state_entry()
 +
    {
 +
        llSay(PUBLIC_CHANNEL, "Touch to see osGetHealth usage.");
 +
    }
 +
 
 +
     touch(integer number)
 
     {
 
     {
 
         key agentID = llDetectedKey(0);
 
         key agentID = llDetectedKey(0);
         osCauseDamage(agentID, 50);
+
         osCauseDamage(agentID, 50.0);
         llSay(0, llKey2Name(agentID) + " has " + (string)osGetHealth(agentID) + "% health left.");
+
         llSay(PUBLIC_CHANNEL, llKey2Name(agentID) + " has " + (string)osGetHealth(agentID) + "% health left.");
 
     }
 
     }
 
}
 
}

Revision as of 15:22, 3 December 2020

float osGetHealth(key avatar)
Gets an avatars health by key and returns the value as a float.
Threat Level None
Permissions Use of this function is always allowed by default
Extra Delay 0 seconds
Example(s)
//
// osGetHealth Script Example
// Author: djphil
//
 
default
{
    state_entry()
    {
        llSay(PUBLIC_CHANNEL, "Touch to see osGetHealth usage.");
    }
 
    touch(integer number)
    {
        key agentID = llDetectedKey(0);
        osCauseDamage(agentID, 50.0);
        llSay(PUBLIC_CHANNEL, llKey2Name(agentID) + " has " + (string)osGetHealth(agentID) + "% health left.");
    }
}
Notes
This function was added in 0.7.5-post-fixes


See Also:

Personal tools
General
About This Wiki