OsGetHealRate

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{{osslfunc
 
{{osslfunc
 
|threat_level=None
 
|threat_level=None
 +
|permissions=true
 +
|delay=0
 
|function_syntax=float osGetHealRate(key avatar)
 
|function_syntax=float osGetHealRate(key avatar)
 
|ossl_example=<source lang="lsl">
 
|ossl_example=<source lang="lsl">
 
//
 
//
// osGetHealth Script Exemple
+
// osGetHealth Script Example
 
//
 
//
  
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}
 
}
 
</source>
 
</source>
|description=Gets an avatars health rate by key and returns the value as a float.
+
|description=Gets the current automatic healing rate in % per second.
  
 
Default heal rate is now around 0.5% per second.<br />
 
Default heal rate is now around 0.5% per second.<br />
 
A value of zero can disable automatic heal, current maximum value is 100 % per second.<br />
 
A value of zero can disable automatic heal, current maximum value is 100 % per second.<br />
  
See also [[OsSetHealRate]], [[OsGetHealth]], [[OsCauseDamage]], [[OsCauseHealing]].
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See also [[OsSetHealRate]].
|
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|additional_info=This function was added in 0.9.0.1}}
}}
+

Revision as of 09:59, 7 December 2018

float osGetHealRate(key avatar)
Gets the current automatic healing rate in % per second.

Default heal rate is now around 0.5% per second.
A value of zero can disable automatic heal, current maximum value is 100 % per second.

See also OsSetHealRate.

Threat Level None
Permissions Use of this function is always allowed by default
Extra Delay 0 seconds
Example(s)
//
// osGetHealth Script Example
//
 
default
{
    state_entry()
    {
        key uuid = llGetOwner();
        osSetHealRate(uuid, 10.0);
        osCauseDamage(uuid, 50.0);
        llOwnerSay("osGetHealRate = " + (string)osGetHealRate(uuid));
        llOwnerSay(llKey2Name(uuid) + " has " + (string)osGetHealth(uuid) + "% health left.");
    }
}
Notes
This function was added in 0.9.0.1
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