OsGetHealRate
From OpenSimulator
(Difference between revisions)
(5 intermediate revisions by 2 users not shown) | |||
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{{osslfunc | {{osslfunc | ||
|threat_level=None | |threat_level=None | ||
+ | |permissions=true | ||
+ | |delay=0 | ||
|function_syntax=float osGetHealRate(key avatar) | |function_syntax=float osGetHealRate(key avatar) | ||
|ossl_example=<source lang="lsl"> | |ossl_example=<source lang="lsl"> | ||
// | // | ||
− | // osGetHealth Script | + | // osGetHealth Script Example |
// | // | ||
Line 19: | Line 21: | ||
} | } | ||
</source> | </source> | ||
− | |description=Gets | + | |description=Gets the current automatic healing rate in % per second. |
Default heal rate is now around 0.5% per second.<br /> | Default heal rate is now around 0.5% per second.<br /> | ||
A value of zero can disable automatic heal, current maximum value is 100 % per second.<br /> | A value of zero can disable automatic heal, current maximum value is 100 % per second.<br /> | ||
− | See also [[OsSetHealRate | + | See also [[OsSetHealRate]]. |
− | | | + | |additional_info=This function was added in 0.9.0.1}} |
− | }} | + |
Revision as of 09:59, 7 December 2018
float osGetHealRate(key avatar)
| |
Gets the current automatic healing rate in % per second.
Default heal rate is now around 0.5% per second. See also OsSetHealRate. | |
Threat Level | None |
Permissions | Use of this function is always allowed by default |
Extra Delay | 0 seconds |
Example(s) | |
// // osGetHealth Script Example // default { state_entry() { key uuid = llGetOwner(); osSetHealRate(uuid, 10.0); osCauseDamage(uuid, 50.0); llOwnerSay("osGetHealRate = " + (string)osGetHealRate(uuid)); llOwnerSay(llKey2Name(uuid) + " has " + (string)osGetHealth(uuid) + "% health left."); } } | |
Notes | |
This function was added in 0.9.0.1 |