OsForceAttachToAvatarFromInventory

From OpenSimulator

(Difference between revisions)
Jump to: navigation, search
m (Removed redundant information)
Line 1: Line 1:
 
{{osslfunc
 
{{osslfunc
|function_syntax=void osForceAttachToAvatarFromInventory(string itemName, integer attachmentPoint)
+
|function_syntax= osForceAttachToAvatarFromInventory(string itemName, integer attachmentPoint)
 
|csharp_syntax=
 
|csharp_syntax=
 
|description=Attach an inventory item in the object containing this script to the script owner without asking for PERMISSION_ATTACH.  Nothing happens if the avatar is not in the region.
 
|description=Attach an inventory item in the object containing this script to the script owner without asking for PERMISSION_ATTACH.  Nothing happens if the avatar is not in the region.

Revision as of 17:15, 1 May 2019

osForceAttachToAvatarFromInventory(string itemName, integer attachmentPoint)
Attach an inventory item in the object containing this script to the script owner without asking for PERMISSION_ATTACH. Nothing happens if the avatar is not in the region.
  • itemName - The name of the item. If this is not found then a warning is said to the owner.
  • attachmentPoint - The attachment point. For example, ATTACH_CHEST.
Threat Level High
Permissions ${XEngine|osslParcelO}ESTATE_MANAGER,ESTATE_OWNER
Extra Delay 0 seconds
Notes
This function was added in 0.7.4-post-fixes
Personal tools
General
About This Wiki