OsDrawFilledRectangle

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m (some syntax modification (may be major or minor))
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         CommandList = osSetPenSize( CommandList, 3 );                // Set the pen width to 3 pixels
 
         CommandList = osSetPenSize( CommandList, 3 );                // Set the pen width to 3 pixels
         CommandList = osSetPenColour( CommandList, "Red" );          // Set the pen color to red
+
         CommandList = osSetPenColor( CommandList, "Red" );          // Set the pen color to red
 
         CommandList = osMovePen( CommandList, 28, 78 );              // Upper left corner at <28,78>
 
         CommandList = osMovePen( CommandList, 28, 78 );              // Upper left corner at <28,78>
 
         CommandList = osDrawFilledRectangle( CommandList, 200, 100 ); // 200 pixels by 100 pixels
 
         CommandList = osDrawFilledRectangle( CommandList, 200, 100 ); // 200 pixels by 100 pixels

Revision as of 20:29, 13 August 2011

string osDrawFilledRectangle(string drawList, integer width, integer height)
C#: string osDrawFilledRectangle(string drawList, int width, int height)
Appends a FillRectangle drawing command to the string provided in drawList and returns the result.

The filled rectangle is drawn with the current pen size and color, at the specified width and height (in pixels), with the upper left corner of the rectangle placed at the pen's current position. After the rectangle is drawn, the width and height values are added to the pen's X and Y position, respectively (that is, the pen is positioned at the lower right corner of the rectangle.

Threat Level None
Permissions No permissions specified
Extra Delay No function delay specified
Example(s)
// Example of osDrawFilledRectangle
default
{
    state_entry()
    {
        string CommandList = ""; // Storage for our drawing commands
 
        CommandList = osSetPenSize( CommandList, 3 );                 // Set the pen width to 3 pixels
        CommandList = osSetPenColor( CommandList, "Red" );           // Set the pen color to red
        CommandList = osMovePen( CommandList, 28, 78 );               // Upper left corner at <28,78>
        CommandList = osDrawFilledRectangle( CommandList, 200, 100 ); // 200 pixels by 100 pixels
 
        // Now draw the rectangle
        osSetDynamicTextureData( "", "vector", CommandList, "width:256,height:256", 0 );
    }
}
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