OsDie

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|function_syntax=void osDie(key objectUUID)
 
|function_syntax=void osDie(key objectUUID)
 
|description=Deletes an object depending on the target uuid.
 
|description=Deletes an object depending on the target uuid.
|additional_info=Only objects rezzed by the script can be deleted. This function can not be used on attachments, or to delete an object containing a script that calls this function.
+
|additional_info=Only objects rezzed by the script can be deleted. This function can not be used on attachments. This function was added in the 0.9 version of Open Simulator.
This function was added in the 0.9 version of Open Simulator.
+
 
}}
 
}}

Revision as of 03:23, 13 September 2018

void osDie(key objectUUID)
Deletes an object depending on the target uuid.
Threat Level Low
Permissions ${XEngine|osslParcelOG}ESTATE_MANAGER,ESTATE_OWNER
Delay 0 seconds
Notes
Only objects rezzed by the script can be deleted. This function can not be used on attachments. This function was added in the 0.9 version of Open Simulator.
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