OsDie

From OpenSimulator

(Difference between revisions)
Jump to: navigation, search
 
(One intermediate revision by one user not shown)
Line 1: Line 1:
 
{{osslfunc
 
{{osslfunc
 
|threat_level=Low
 
|threat_level=Low
|permissions=${XEngine|osslParcelOG}ESTATE_MANAGER,ESTATE_OWNER
+
|permissions=${OSSL|osslParcelOG}ESTATE_MANAGER,ESTATE_OWNER
 
|delay=0
 
|delay=0
|function_syntax=void osDie(key objectID)
+
|function_syntax= osDie(key objectID)
 
|description=Deletes an object depending on the target uuid.
 
|description=Deletes an object depending on the target uuid.
 
|additional_info= This function was added in the 0.9 version of Open Simulator.
 
|additional_info= This function was added in the 0.9 version of Open Simulator.
 
Only objects rezzed by the script can be deleted. This function can not be used on attachments.
 
Only objects rezzed by the script can be deleted. This function can not be used on attachments.
 
}}
 
}}

Latest revision as of 23:26, 10 October 2019

osDie(key objectID)
Deletes an object depending on the target uuid.
Threat Level Low
Permissions ${OSSL|osslParcelOG}ESTATE_MANAGER,ESTATE_OWNER
Delay 0 seconds
Notes
This function was added in the 0.9 version of Open Simulator.

Only objects rezzed by the script can be deleted. This function can not be used on attachments.

Personal tools
General
About This Wiki